> For the complete documentation index, see [llms.txt](https://taunt-token.gitbook.io/usdtaunt-token-litepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://taunt-token.gitbook.io/usdtaunt-token-litepaper/tauntai-products.md).

# tauntAI Products

#### Battleworld — Prediction Markets Meets Competitive Gaming

Battleworld is tauntAI's proof-of-concept game and the most immersive expression of prediction market mechanics in the ecosystem.

A digital collectible fighting game built for the metaverse, Battleworld lets players compete in PvP tournaments while viewers place predictions on match outcomes — creating a live prediction market around every fight.

**Core mechanics:**

* **Fight (PvP)** — Compete in tournaments and earn $TNT and digital collectibles based on performance
* **Predict** — Viewers stake positions on match outcomes, earning $TNT for correct calls
* **Watch** — Passive engagement is rewarded; even observation feeds the economy
* **Train** — Improve fighter performance through mini-games that influence future match odds

Battleworld demonstrates the full potential of the tauntAI stack: a live event, a prediction market, and a token economy — all running in the same environment simultaneously.

#### Battleworld: Tap Rush

Tap Rush is a Telegram-based entry point into the Battleworld ecosystem. Players defeat bosses, earn Skulls, and convert them to $TNT — introducing prediction and reward mechanics in an accessible, mobile-first format.

[Play Now → t.me/battleworld\_app\_bot](https://t.me/battleworld_app_bot)
